[Tangaria 1.5.0 Character Dump] Name Shinchi II Age 20 Self RB CB EB Best Sex Male Height 2'5" STR: 13 -1 -1 +0 11 Race Kobold Weight 3st 12lb INT: 11 -1 -2 +0 8 Class Archer Turns used: WIS: 13 +0 -1 +0 12 Title Dead Shot Game 2350 DEX: 17 +2 +3 +0 18/40 HP -2/98 Player 6096 CON: 15 +2 +1 +0 18 SP 0/0 Active 4099 Level 11 Armor [2,+8] Saving Throw 36% Cur Exp 763 Stealth Very Good Max Exp 763 Melee 1d6,-5 Disarm - phys. 54% Adv Exp 812 To-hit 15,-2 Disarm - magic 38% Blows 1.6/turn Magic Devices 35 Gold 1172 Searching 33% Burden 41.3 lb Shoot to-dam +0 Infravision 50 ft Overweight -36.6 lb To-hit 50,-2 Speed Normal MaxDepth 350' (L7) Shots 1.4/turn You are the largest of a litter of 6 pups. Your father was a shaman, and Your mother was a cook. You have light brown eyes, a dark brown hide, and small, sharp teeth. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............+ HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............+ Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > Lagduf, the Snaga hits you. (x4) > You are no longer resistant to confusion. > You feel resistant to confusion! > You feel much better. > You have 18 Potions of Cure Light Wounds {@q1} (b). > Lagduf, the Snaga hits you. (x4) > You are no longer resistant to confusion. > You feel resistant to confusion! > You feel much better. > You have 17 Potions of Cure Light Wounds {@q1} (b). > Lagduf, the Snaga hits you. (x4) > You are no longer resistant to confusion. > You miss Lagduf, the Snaga. > Lagduf, the Snaga hits you. (x4) > You die. Killed by Lagduf, the Snaga. [Character Equipment] a) a Rapier (1d6) (+0,+0) Obtained from NomadRJ. Rumoured to be found lying on the floor of a special room at 250 feet (level 5). Combat info: 1.6 blows/round. With +7 STR and +0 DEX you would get 2.0 blows/round. With +0 STR and +2 DEX you would get 2.0 blows/round. Average damage/round: 3.3 vs creatures not resistant to poison and 0 vs. others. b) a Short Bow (x2) (+0,+0) An inheritance from your family. f) a Rusty Lantern (1282 turns) An inheritance from your family. Cannot be harmed by Fire. Intensity 3 light. h) a Cloak [1,+0] Found lying on the floor of a special room at 200 feet (level 4). l) a Pair of Leather Sandals [1,+6] Dropped by a green naga at 300 feet (level 6). m) a Spade An inheritance from your family. [Character Quiver] a) 27 Old Arrows (1d4) (+0,+0) Combat info: 1.4 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 14 vs creatures not resistant to poison and 7 vs. others. 35% chance of breaking upon contact. [Character Inventory] a) a Flask of oil b) 17 Potions of Cure Light Wounds {@q1} c) 2 Potions of Neutralize Poison d) a Potion of Heroism e) a Potion of Water f) 2 Scrolls of Identify Rune g) 2 Scrolls of Light h) a Scroll of Darkness i) a Scroll of Remove Hunger (tattered) j) a Scroll of Word of Recall (rugged) k) a Wooden Torch (5000 turns) Found lying on the floor at 100 feet (level 2). Intensity 2 light. l) a Sling (x2) (+5,+6) Found lying on the floor at 250 feet (level 5). m) a Deed of Property [Home Inventory] a) a Lead Wand b) 3 Daggers (1d4) (+0,+0) Combat info: 1.6 blows/round. With +7 STR and +0 DEX you would get 2.0 blows/round. With +0 STR and +2 DEX you would get 2.0 blows/round. Average damage/round: 0. Average thrown damage: 15 vs creatures not resistant to poison and 7.5 vs. others. c) a Main Gauche (1d5) (+0,+0) Obtained from NomadRJ. Rumoured to be found lying on the floor at 200 feet (level 4). Combat info: 1.6 blows/round. With +7 STR and +0 DEX you would get 2.0 blows/round. With +0 STR and +2 DEX you would get 2.0 blows/round. Average damage/round: 1.6 vs creatures not resistant to poison and 0 vs. others. [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:08 150ft 3 Killed Grip, Farmer Maggot's Dog 00:00:12 250ft 5 Reached level 5 00:00:31 300ft 8 Killed Bullroarer the Hobbit 00:00:34 300ft 10 Reached level 10 00:00:39 350ft 11 Was killed by Lagduf, the Snaga [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] . ^%%%% .... .{... ^^{..^ ^.o{^: ^#†.^ #..^^ ^#..^ ^..^^ ^..^ ^..^ ^..^ ^^.^ ^:>^^^ ^^.^..^ ^^.^^^.^.^^^^^ 350' (L7) LF:3-? Light 3 Stun Fed 57 % Dirt